Substance 3D DesignerSP / Decal・StencilSD / Decal [ Substance 3D Designer ] Simple decal node configuration Substance 3D Designer has useful uses such as creating patterns and decals.Even if you don't use adv...
Substance 3D DesignerSD / Introduction [ Introduction to Substance 3D Designer ] Basic steps to output to Substance 3D Painter I have summarized the basic steps in this video, from creating a new file to outputting it to Substa...
UnrealEngine5UE / Procedural [ Unreal Engine 5.3.1 ] How to use Procedural Content Generation (PCG) About Procedural Content Generation (PCG) When creating grasslands and forests, I used to use the Pr...
Substance 3D PainterSP / Rendering related [Substance 3D Painter] Rendering setting items ※This page uses Google Translate, so please understand that there may be some incorrect expressions....
Substance 3D PainterSP / Settings related [ Substance 3D Painter ] How to set up texture export Let's see how to export textures.I used a template when creating a new project, but I also basically...
Substance 3D PainterSP / Blend modeSP / Paint toolsSP / Decal・Stencil [ Substance 3D Painter ] How to use the stencil This article explains how to create decals, but you can also create decals in a similar way by paint...
Substance 3D PainterSP / Paint tools [ Substance 3D Painter ] How to paint using projection tools You can use the projection tool to paint imported textures onto the mesh.Painting with the projectio...
Substance 3D PainterSP / Blend modeSP / Paint tools [ Substance 3D Painter ] How to use the clone tool and blend mode Passthrough As you progress in texture creation, you may want to use brushes to duplicate and adjust existing ar...
Substance 3D PainterSP / Creating texturesSP / Effect related [ Substance 3D Painter ] How to set imported textures Imported textures can be used primarily for the entire mesh and adjusted with the generator, or used...
Substance 3D PainterSP / Creating texturesSP / Decal・Stencil [ Substance 3D Painter ] How to set up imported materials One way to set up imported materials is to drag and drop them directly onto the mesh in the viewport...
Substance 3D PainterSP / Settings related [ Substance 3D Painter ] How to import materials and textures When importing materials and textures, there are several setting items such as Usage and import loca...
Substance 3D PainterSP / Creating texturesSP / Effect related [ Substance 3D Painter ] How to add and adjust height map By enabling the channel, you can add unevenness to letters and symbols stamped ( painted ) with alph...
Substance 3D PainterSP / Creating texturesSP / Blend modeSP / Decal・Stencil [ Substance 3D Painter ] How to create decals You can use Assets materials to create decals such as text and symbols.You can also layer multiple d...
Substance 3D PainterSP / Settings related [ Substance 3D Painter ] How to set the shader for Opacity material ( alpha-blending ) If you want to set the opacity of something like glass, you need to add an Opacity channel and creat...
Substance 3D PainterSP / Creating texturesSP / Effect related [ Substance 3D Painter ] How to add AO (Ambient Occlusion) to painted normals using a Hard surface material You can add AO (Ambient Occlusion) to normals painted using a Hard surface material.To add AO, you n...