About

PLAMOPHY

This blog is a blog that describes operating procedures for Substance 3D Painter / Designer, UE5, etc. so that you can remember them when you forget.
I try to be as accurate and easy to understand as possible, so thank you for your continued support!

We have posted videos of the production process on YouTube, so please check them out!

Profile
CG Creator / Game

The Legend of Zelda: Tears of the Kingdom (2023, Nintendo Switch) Landscape Art
Pokémon Sword (2019, Nintendo Switch) 3D Map Graphics
Tales of Vesperia: Definitive Edition (2019, PlayStation 4) CG Director
Tales of Vesperia: Definitive Edition (2019, PlayStation 4) Chief Designer
Pokémon Ultra Sun (2017, Nintendo 3DS) 3D Map Graphics
Pokémon Ultra Moon (2017, Nintendo 3DS) 3D Map Graphics
God Eater: Resurrection (2015, PlayStation 4) 3D CG Design
Super Smash Bros. for Wii U (2014, Wii U) Effects Design
Super Smash Bros. for Nintendo 3DS (2014, Nintendo 3DS) Effects Design
Xenoblade Chronicles (2010, Wii) 3D Modeling - Background
Tales of Vesperia (2008, Xbox 360) CG Director
Tales of Vesperia (2008, Xbox 360) Chief Designer
Tales of the Abyss (2005, PlayStation 2) Chief Designer
Tales of the Abyss (2005, PlayStation 2) CG Designer
Tales of Symphonia (2003, GameCube) Dungeon Graphic Designers