[ Introduction to Substance 3D Designer ] Basic steps to output to Substance 3D Painter

I have summarized the basic steps in this video, from creating a new file to outputting it to Substance 3D Painter.
This time, I would like to check the following steps while creating a node configuration for a camouflage pattern.

  • About creating new files and attributes
  • How to create patterns by adjusting blur and contrast
  • How to round the corners of a square (how to make rounded corners)
  • About the [Displayed in Properties] and [Displayed in 2D View] icons
  • How to make borders uneven
  • About grouping
  • How to set colors
  • How to add a dot node (Dot Node)
  • How to set position and repeat
  • How to blend patterns (Subtract / Multiply)
  • How to use Tile Generator
  • How to output to Substance 3D Painter

Basic steps to output to Substance 3D Painter

About the camouflage pattern wave-shaped node configuration

About the camouflage pattern grid node configuration

About the node structure of the camouflage pattern dot pattern

Twitterでフォローしよう

おすすめの記事