I have summarized the basic steps in this video, from creating a new file to outputting it to Substance 3D Painter.
This time, I would like to check the following steps while creating a node configuration for a camouflage pattern.
- About creating new files and attributes
- How to create patterns by adjusting blur and contrast
- How to round the corners of a square (how to make rounded corners)
- About the [Displayed in Properties] and [Displayed in 2D View] icons
- How to make borders uneven
- About grouping
- How to set colors
- How to add a dot node (Dot Node)
- How to set position and repeat
- How to blend patterns (Subtract / Multiply)
- How to use Tile Generator
- How to output to Substance 3D Painter