Texture Set Settings allows you to change texture resolution, create shaders, and check channel contents.
In this article, we would like to check the following items of Texture Set Settings.
・How to change texture resolution
・About channel display contents
The default UI displays Texture Set Settings near the center on the right side of the screen.
How to change texture resolution
- Select the texture set you want to change from the [ Texture set list ].
- Select the texture resolution from [ Size ].
You can also change the texture resolution from the Texture Set List. Please refer to this page for details.
About channel display contents
At the beginning of creation, you can check the contents of the channel according to the settings when creating the project.
Also, as you add AO and Opacity channels, the contents of the channels will increase here.
Summary
We have confirmed how to change the texture resolution from Texture Set Settings and the display contents of the channel.
By the way, the "s" in sRGB8 displayed on the channel stands for "standard". Also, the "L" in L8 stands for "linear space" and is treated as data for computers, such as roughness and metallicity.
The number part is the bit depth number.
On the next page, we will check the baking steps and common settings!
Next page Let’s go!